Welcome to the first stages of a very effective comic book cover (we hope). Some years ago I saw something very, very similar between two major characters of some very famous toy brand that had been put out as a fairly successful British comic book. The image seared into my head as one of the strongest images I’d ever seen. As such I have shamelessly sought to use it’s basic premise on the pages of Moon 2.
Covers are probably the most difficult part of the whole process. Something that effectively says what’s going on inside without giving the game away, grabs attention from a distance and holds up well under scrutiny. All this and it always has to carry numbers and titles (and maybe a review and occasionally -though not ideally – a barcode). It takes a tonne of thought and trial and error and has been the focus of my attention for some time.
With the artwork for Moon 2 complete we are beginning to move into the final stages of production (finally). This is a relief and I have to say I’m proud of the content – more so as I see the lettering and colouring come into existence. It’s at this point it becomes easier to figure out what artwork sums up all the takes place inside.
This is stage 1: Pencils, inks, lifted from the page by Photoshop and the basic layer of Moon image (applied on external and high detail images of Moon) to finish off what is effectively nothing but a neck in a suit up until this point.
These lines are with Iv and she will no doubt lovingly finish them off ready for the final page – something I personally can’t wait for. Stage 2 Next week.