Diary of a bum artist 01.05.12 : C’mon Moon 2!!

We continue to work solidly on the second issue of moon 2. Moving (very swiftly) towards the last pages now, iv is doing all she can to complete the colour work on the second edition of our semi-orbital hero.

It’s been a long while now and I can only apologise profusely to all those who are waiting so patiently for the second edition of Moon. Rest assured, that while there have been delays we are sincerely working as hard and fast as we possibly can to get it completed.

In the back of my mind, particularly because of the length of time it has been between issues I am not prepared to put out anything less than an excellent issue. Those who have supported us, and Dan, and Iv for all her hard work deserve to see the best outing (of two) for Moon there has ever been.

Moon is out benchmark, Moon feels like our way out of the amateur field (much as we love it) and present ourselves as the professionals we want to be.

Course, being a professional means finishing the damn book so I’m lacking slightly in that respect. I’d like to point out that danno completed the script for the first volume of moon 2 years ago so frankly he deserves an award for patience beyond the ken of icici.

It’s coming!!! – and by Jove it’ll be awesome if it kills me.

Preview Omen for Overload (Available at Kapow!)

Some time ago I was contacted by Martin Conaghan (Fallen Heroes, Burke and Hare) to see if I could help him out on a publication called Overload. I still don’t know that much about Overload except that it’s an anthology title for creatives and will be launched by Martin – and others – at Kapow.

I agreed, automatically assuming that it’d be fine and I could mix it into my usual timetable. This turned out to be more of a struggle than I anticipated (I rarely have a timetable) but when I read the script by George D. Wessel I knew it had to be done.

Add to this the fact that Jacen Burrows created the main creature that appears in the story and I can confirm it is 6 pages of the most intense writing I’ve ever dealt with.

To tell you what else is in it would spoil it, however Fenrir, the creature Burrows created before he got famous some time ago, is the least of events that take place in the short strip. Part of a big anthology with a host of other talented artists (some of their previews will most likely be posted here over the next few weeks) it should be worth a look.

Having not seen anyone else’s work on the project there is no way for me to know if my work is up to scratch but based on word from Mr. Conaghan I’d say the line up is incredible (worryingly)…

Diary of a Bum Artist: 22.04.12. Crossroads.

There comes a time when you are at a crossroads. There at the intersection sits the devil offering all you ever wanted should you choose the right path and potential damnation if you don’t. In American folklore, the blues player meets the devil at this lonely intersection and is granted a rare and precious talent for the cheap price of his immortal soul. But the devil for me isn’t sitting brazenly in the failing light on a Midwestern crossroad, puffing sulphuric ash from curled nostrils and bearing his hog teeth beguilingly. The devil for me is in the dust under my feet and the air that I breathe. The devil, this time, is in the details.

There are times when your choices slim. Where you have pushed too far in a journey and no obvious end is visible – and you are tired. Somewhere down the more inviting, familiar path you have followed so long lies darkness, a blur of uncertainty of a destination uncertain. You swore when you started the journey it wouldn’t be quite so far. You should have arrived at it by now and alternatives are beginning to appear more appealing to your tired body and mind. The other road offers solace and an easier, shorter path. There are lights on it and a reduced chance of failure. While there are pitfalls, they are well lit. The sight of the sanctuary is easily approached and readily available. There is room at that inn. It offers obvious comforts and warmth and rest and is so much easier to reach. It just wasn’t what you set out to find…

The road behind me is darkened and full of ghosts; at present disquieted and accusing. I have a feeling those ghosts, who’s true nature before so nurturing and kindly and close, now stirred and angry and wailing, will follow me forever, perhaps become more muffled and subdued with each passing mile I put between me and that which stirred them. I have made mistakes and I’m not sure that I ever want the assembled ghosts to be silent. Not truly. They form a circle of whispers and warnings from the past and one well worth listening to.

But more importantly, your companion is growing tired. While they travelled with you, your burden has become theirs. Worse – at times – while trying to reach your destination you let them carry you at times, causing them now to buckle under the greater strain. While you could push on it would be a selfish act and one that doesn’t acknowledge the shame of letting others carry you.

Tonight, on the train Dan and I talked very seriously about what was next. I think it’s time I chose. And whatever I choose, I have to give my nearest and dearest a break. I have an interview tomorrow for a sales position. Today I spoke to Andy Lanning and Dan Abnett about comics. Whatever happens I’ll be sitting in the chair tomorrow at an interview in a lit room in East Finchley. While the bustle of a publishing office clatters around me I can assure you I will be sitting on a very darkened crossroads trying to decide on what to do next. To anyone else it’ll look like a man taking an interview – but as I said – the devil is in the details….

Practitioners 55: Chris Bachalo

Chris Bachalo has pushed the boundaries of what’s acceptable in modern day mainstream comic books to the extreme. Highly intricate, cartoonish page layouts depict insidious caricatures of popular characters. With blade like precision, Bachalo creates highly detailed dream sequences from whatever writing he’s handed. Forming a visual world of monsters, uggos, bandits and vagabonds throughout his career he has sent out Superheroes dressed for the streets. Pushing the concept of the superhero closer to street level has made Bachalo a hero of mainstream comic book readers deserate for an alternative interpretation of their favourite characters. After almost 20 years working with DC and Marvel (as well as a brief stint on his own title with Image imprint, Cliffhanger) it’s fair to say Bachalo has achieved exactly that.

Bachalo was born in Canada August 23, 1965, Portage la Prairie but was raised in Southern California. Perpetuating the idea that many great comic book artists arrive at their calling because of weaknesses in their preferred fields, Bachalo had grown up wanting to be a carpenter until he discovered he was allergic to dust. He attended the California State University at Long Beach, where he majored in graphic art and illustrated a number of underground comics.

Following graduation, Bachalo found work pretty much immediately with DC Comics. His first published assignment The Sandman #12 (1989) – however he had already been hired as regular artist for Shade, The Changing Man, revived by writer Peter Milligan with a greater adult orientation. With clear black and white definition in his work, Bachalo demonstrated the influences of Sam Keith (artist and writer on Maxx and Zero Girl, with a liquid attitude to realism in his artwork), Bill Sienkiewicz (Eisner Award winning artist and writer best known for his work on New Mutants and Elektra: Assassin, utilising oil painting, collage and mimeograph) and Michael Golden (famous for his work on Marvel’s 1970′s Micronauts as well as his co-creation of characters Rogue and Bucky O’ Hare.

Initially, Bachalo’s work was visibly influenced from many different directions as he began to try to find his own style. This leant itself nicely to Shade as it was a kaliedoscopic, dream-like character and loaded with abstract ideas. Bachalo’s work has always held a certain dark and teenage self-conciousness, reminiscent of rock cultutre of the early nineties – something which strangely has carried forwards with his development – somehow always representing very well the graphic representation of youth at the time. As the design work of a less disenfranchised youth became more assured, brighter and more heavily influenced by street design, graffiti and graphics so too has Bachalo’s work. Most likely coincidental it is this that has catapulted him into the most mainstream family of books there are today.

His early 90s work is minimalist with strong, thick lines, quirky characters and little concern for realism. Never shying away from detailed landscapes but showed a rare inclination towards pages with many small panels, something that deepens any artist’s involvement in a piece.

In 1993, Neil Gaiman selected Bachalo for the Sandman miniseries: Death: The High Cost of Living, starring the Sandman’s older sister. The popularity of Sandman at the time and the strength of the series itself bolstered Bachalo’s visibility significantly. The creative team reunited once again in 1996 for Death: The Time of Your Life. Apart from returning breifly to DC in 1999 for the Witching Hour with Jeph Loeb for it’s Vertigo Imprint, Bachalo’s future lay with the other side of the comic industries fermament. The X-Men were calling.

Bachalo’s introduction to Marvel was during his tenure at DC comics, illustrating X-Men Unlimited #1 – an anthology to the ongoing X-Men comic books. Based on the noise generated by his introduction in this book Bachalo ended his time on Shade and made a permanent transition over to it’s big rival. His first project was as part of the forward thinking and innovative 2099 universe, reinventing popular Marvel characters into a corporate nightmare of a future. His particular nightmare blended his own dual fascinations of steam twisted tech and metaphysical beings with Ghost Rider 2099. A technological reincarnation of the Spirit of Vengeance, Bachalo’s rip-snorting, highly detailed blend of twisted perspectives and steam punk edge furthered Bachalo’s influence with what was, otherwise, a more minor title in the 2099 universe. He also drew a cover for Runaways.

It was with Scott Lobdell, Uncanny X-men scribe, that Bachalo introduced a new youth team to the X-canon. Generation X lurched out of the Phalanx Covenant crossover bizarre and idiosyncratic because the creative team wanted to avoid the recent trend in superhero teams, where every member of the team represented a stock character. Generation X became a hit with the series’ namesake due to Lobdell’s realistically cynical and emotionally immature teen characters and Bachalo’s atypical artwork. Bachalo illustrated the series through much of its first three years, taking a break in late 1995 and early 1996 to illustrate the second Death miniseries, Death: The Time of Your Life.

During his time in Generation X, an unusual influence began to appear in Bachalo’s work. While still intricately detailed. Influenced by the unlikely inspiration Joe Madureira, his characters became more cartoony and manga-like, with large eyes, heads and hands. He gravitated towards extremes in anatomy, drawing characters that were previously portrayed as bulky, short or thin as even more so. This elongation, bulk out and caricature of easily recognisable characters in Marvel would make Bachalo a staple and an unusual choice for major events.

In 1997, Bachalo left Generation X folr Uncanny X-men, arguably the industry’s most popular title and his new found inspiration’s previous assignment – where he remained for more than a year until the end of 1998.

In 2000, Bachalo luanched Steampunk, a comic book series deliberately inspired by the genre of fiction of the same name, which emulates early science fiction by intentionally applying self-conciously antiquated and deliberately awkward solutions to modern design. Written by Joe Kelly, the series came under heavy critical fire for it’s obscure artwork, small panels, detailed panels and muddy, dark colouring which many felt made it difficult to tell what was happening. Kelly’s writing at the same time was not as straight forward as many readers would have preferred at the time. Conversely however, the hardened fan base for the title, which was brought out via Image’s creator owned imprint, Cliffhanger, supported it for the same reasons. Regardless, the luke-warm response to the title saw it end prematurely at issue #12 – it’s intended 25 issue run sliced in half. It is currently available in two reprinted trade paperbacks, Steampunk: Manimatron and the perhaps aptly named Steampunk: Drama Obscura.

Following his aborted tenure with Cliffhanger, Bachalo returned triumphantly to the halls of Marvel, completing occasional work on various X-men series including the new alternate universe, Ultimate X-men, Ultimate War, Grant Morrison’s New X-Men (collected in New X-Men vol.5: Assault on Weapon Plus and including one of the finest examples of a single issue story). In New X-Men Bachalo realises a scene beautifully envisioned by Grant Morrison in which Wolverine and Sabretooth find themselves at the urinals of the Hellfire Club – a no violence rule allowing a moment of barely contained aggression between the two of them. Bachalo’s combination of clean, crisp lines and perspectives – mixed with the organic, intuitive detailing of the figures and the characteristic elongation and exageration of the two figures brings the light but knowing humour of the scene beautifully forward to such a pleasing degree that it might well be one of the finest combinations of writing and artwork in a Marvel comic book of all time. Not an understatement (though obviously a matter of opinion) and the sequel to the Age of Apocalypse Crossover.

Bachalo's current assignment - the X-Men come of age in Wolverine and the X-Men

Bachalo was also the artist on Captain America for 6 issues (21–26, running December 2003–May 2004 cover dates) pencilling a divisive run written by Robert Morales. In an attempt to humanize Steve Rogers, the pair managed to split fans opinions fairly resoundingly with both leaving the title – Morales 10 issues short of his intended contract for the series.

From 2006 to 2008, Bachalo was the artist for the X-Men title along with new writer Mike Carey after completing his final story arc for Uncanny X-Men (#472–474). He was often filled-in for by artist Humberto Ramos, however.
Bachalo has also pencilled (and coloured) a number of cards for the Vs. collectible card game. These have been renditions of both Marvel and DC characters.

On top of his continuing work for Marvel, Bachalo finished issue #7 of Comicraft’s Elephantmen, an issue 4 years in the making. The issue was done entirely in double-page spreads and marks his reunion with Steampunk writer Joe Kelly. The issue’s story, “Captain Stoneheart and the Truth Fairy” also represents Bachalo’s first work outside Marvel and DC since his fill-in issue of Witchblade.

Bachalo has also been one of the four artists who was originally part of the Spider-Man Relaunch. Brand New Day, along with Phil Jimenez, Steve McNiven and Salvador Larroca.

Starting with New Avengers #51, Bachalo will provide variant covers for the creative team of Brian Michael Bendis and Billy Tan to bring use the “Who will be the next Sorceror Supreme?” storyline.

When Richard Friend inks Chris Bachalo’s pencils, the piece is signed “Chrisendo”, a portmanteau of the names “Chris”, “Friend”, and “Bachalo”. Antonio Fabela is a regular colorist of Bachalo’s work.

Pictured some way above is Bachalo’s latest assignment, a critical and fan hit by the name of Wolverine and the X-Men. It’s the next generation of X-Men back at Xavier’s School for Higher Learning under the tutelage of the ol’ canuckle head and it seems pre-fitted to Bachalo’s specific style. Anarchic, high octane and cartoonish, Bachalo’s lavish imagery has found a great home for his brief tenure in these pages. Writer Jason Aaron even going o far as to create BAMFs – small Nightcrawler-esque imps – that create havoc everywhere they go in order to harness Bachalo’s habit of dropping unusual midgets into otherwise mundane panels.

As his graffiti style of comic book art would suggest, Bachalo will leave an indelible and lasting mark that brightens up everything around it. An anarchic and chaotic practitioner – Bachalo is an artist who has caused the mainstream comic industry to adapt to him – something that has furthered the pursuit of great stylistic innovation in mainstream comic books. Bachalo so much pushing the envelope as setting fire to the envelope and feeding it to the little toothy deamons that hide at the edge of his pages.

Practitioners 54: Paul Cemmick

The trouble with Paul Cemmick is it’s too easy to overstate his talent. It’s not that it’s not present – in fact the scale of it is incredible – but it wouldn’t be English to express too enthusiastically just how exciting and impressive a full page of Cemmick’s work truly is. And that wouldn’t suit Cemmick. His is the stuff of England. Lunacy and silliness so inherent in his linework that it’s hard to explain. The physicality of any character in a Cemmick page is height, width, facial features and stupidness. His basis as an incredible caricaturist blends perfectly – communicating precisely everything you know about every character the moment you take a look at it – whether it’s the small, strident figure of girl-ahead-of-her-time Maid Marian, leader of a band of rebels, the handsome, lanky and innately cowardly gangle of Robin of Kensington or the Face of Bo in a recent Doctor Who poster – it’s always a massive joy to behold.

Paul Cemmick is a cartoonist and caricaturist whose designs and work have been seen in many different media, most prominently animation, (British) comics and book covers. According to the website ChildrensIllustrators.com, Mr Cemmick “started drawing cartoons as a child by copying Popeye, Tom and Jerry and Yogi Bear from his gran’s TV.”

He is a jobbing artist – certainly not working on the scale of Coipel or Quitely, nor as famous as Bisley or (Jeff) Smith however this is because he is happily entrenched inside the British industry – by choice one would guess – with a distinctly English artistic style his work is rarely seen outside of the British Isles. This has led to working on the most english of titles – something he’s clearly enthusiastic about – including the Funday Times children’s supplement of the Sunday Times and more prominently, in the 90s the work of classic comic book art that was the set of eight Maid Marian and Her Merry Men comic adaptations of the popular Children’s BBC series.

Providing the artwork for the closing credits of the popular kid’s show, which ran between 1989 and 1993 – the adaptation to comic book, adapted by the lead writer, creator and star Tony Robinson (better known as Blackadder’s Baldrick) it wasn’t long before an adaptation was in the offing. Hard to imagine the final title sequence was finished before saw the wisdom of using Cemmick for the series of books. Seemingly blending the cartoon work of Jim Patterson of the Beano, anarchic Looney Tunes physicality and perfectly observed caricature of the existing cast the books were a ball thanks to Cemmick.

Doctor Who Poster (2011) - part of Cemmick's continued work with the BBC.

Robinson’s ideas were meticulously realised but no one was concentrating on that. Whether it was the gormless expressions of King John’s Guards Gary and Graeme as the dialogue was revealed or the deliberate miniaturisation of Tony Robinson’s Sheriff in relation to every other character, Cemmick added quirks, gimmicks, character ticks and details that were never present in the original while still putting across the personalities of each one of the distinctive cast.

It’s impossible to sail through a Cemmick page – his attention to detail and his joy in leaving prizes to those willing to take a longer, closer look pushed the value of the books well above what they might have been with a less enthused artist. In 2006-2007 he produced four all-new mini-comics which were included in the each of the four series DVD releases from Eureka Entertainment.

Mr Cemmick’s best-known cover artwork adorns several of the later covers of Tom Holt’s comic-fantasy novels, published by Orbit Books in the UK. Mr Cemmick was the third regular Holt cover-artist, following in the footsteps of Josh Kirby and Steve Lee. Mr Holt explained the transition from Lee to Cemmick being due to “some sort of falling-out between and the Orbit people” after his novel “Open Sesame.”

Cemmick’s cartoons and caricatures appear regularly in the UK Sci-Fi magazine SFX, and publications including “Take a Break” magazine. He co-created “N.U.T.S. Investigations” with Spitting Image and 2DTV alumnus Giles Pilbrow for The Sunday Times, and has produced full comicstrip artwork for several BBC magazines, including “Girl Talk” and “It’s Hot”. These official BBC comicstrips include adaptations of EastEnders, adventures of the Blue Peter pets, and most recently (as an interesting semi-follow-up to his work on MM&HMM), the latest BBC One version of Robin Hood (2006) in ‘Robin Hood Adventures’ issue 1 (BBC Magazines, 10–23 October 2007). Cemmick is currently producing 2 comic strips in the weekly BBC publication Match of the Day. As well as a double page comic strip in a new magazine based on the massively successful TV show Top Gear. The mag is called Top Gear Turbo.

In television, he has worked on anarchic rubber faced satire series Spitting Image as well as the afore-mentioned Maid Marian and Her Merry Men. He was also one of the designers and three main artists on the ITV television series 2DTV (2001), working on that programme for all of its five series’. He recently designed the logo for the revamped ITV animated series Emu (2007) starring Emu, Rod Hull’s famous sidekick – minus Rod Hull himself.

Impossible to ignore, Cemmick’s work is illustrative and only finds his way into the Practitioners list for his work on the Maid Marian Books – although his new work remains incredibly high in standard nothing has quite matched that work for sheer exuberance – understandably securing hgim such a long tenure with the BBC.

Most importantly from one person’s perspective, Cemmick is probably the most influential artist in my personal history. While others such as Jim Patterson, Geoff Senior, Liam Sharp, Adam Kubert, Simon Bisley and Frank Quitely have informed me and developed my interests away from where they started (Masters of the Universe), Cemmick revolutionised my thinking and made me really understand the liberties that could be taken with an empty page. Cartoonishness, characterisation, layout, panel filling, use of colours and humour in such an apparent anarchy that belies the actual work that has been sunk into it. The natural line work, the placement of a finger and a foot to add greater humour to proceeding makes the page look as though it could never be any other way. Paul Cemmick is both a world class artist and – I suspect – a great British secret. But without his influence, I and many other artists of the same age might not understand the true shape of funny on a page. Bridging that gap perfectly between the simple, straightforward comic pages of the Beano, Dandy, Buster and Whizzer and Chips and more adult fare like 2000AD, Oink and Viz. But more than that – he captured the timeless, spotless and universal moments better than the television series loaded with exactly the same material and made the themes last 20 years – and well beyond.

Typically answering a question you didn't need answered - here's Nicolas Cage in a much better casting - Paul Cemmick (2011)

Personal thanks to Paul Cemmick for inspiring me to always look for the silly in any page – and in the serious – just look at a blank page and understand that between the words on the page and the final page there is a perpetual gap that artists get to fill and make their own.

Practitioners 53: Walt Simonson

Walter ‘Walt’ Simonson is a cheerful poster boy of independent creators within commercial comic books. An exceptional writer and artist, his love and enthusiasm for the boundless scope of possibilities available to any comic writer. His is a mind that smiles wryly at the prospect of turning a God into a frog or constantly bringing back an old idea from school to be enjoyed by many others. Simonson, more than most other artists displays an enthusiasm reminiscent of a boy. While most adults have carried the medium away from the stuff of boyhood dreams – Simonson’s work is fuelled by it creating a body of work that remains timeless and universal as childhood itself. Welcome to the House of Fun! Welcome to World of Walt Simonson!

Simonson was born in September 2, 1946. Studying at Amherst College he transferred to the Rhode Island School of Design, graduating in 1972. He found work almost immediately, at the age of 26. As his thesis, he created the Star Slammers, which was released as a promotional black and white print in 1974 at the World Science Fiction Convention in Wahington DC (also known as Discon II). A decade later the Star Slammers returned with a graphic novel for Marvel Comics, the standard of the work strong enough to go straight to mainstream publication. 10 years later, the Star Slammers returned renewed with the fledgling Bravura label as part of Image. His is the story of an imaginative artist with his own ideas, and ones that survived decades. He has won numerous awards for his work, influencing the art of Arthur Adams and Bryan Hitch.

Effectively bulleting straight out of education and directly into work, Simonson’s first professional published comic book work was Weird War Tales #10 (Jan. 1973) for DC Comics. He also did a number of illustrations for the Harry N. Abrams, Inc. edition of The Hobbit, and at least one unrelated print (a Samurai warrior) was purchased by Harvard University’s Fogg Museum and included in its annual undergraduate-use loan program. However, his breakthrough illustration job was Manhunter, a backup feature in DC’s Detective Comics written by Archie Goodwin.

Recalling in a 2000 interview, Simonson recalled that “What Manhunter did was to establish me professionally. Before Manhunter, I was one more guy doing comics; after Manhunter, people in the field knew who I was. It’d won a bunch of awards the year that it ran, and after that, I really had no trouble finding work.” Simonson went on to draw other DC series such as Metal Men and Hercules Unbound.

A page from Thor revealing the close collaboration between Simonson and his letterer, John Workman.

In 1979 Simonson and Goodwin collaborated on an adaptation of the movie Alien, published by Heavy Metal. It was on Ridley Scott’s Alien that Simonson’s long working relationship with letterer John Workman began. Workman has lettered most of Simonson’s work since. It’s a highly collaborative unity, both professionals understanding the requirements of the job; Goodman’s lettering fitting seamlessly among the bombastic and dynamic panel arrangements.

In Fall 1978, Simonson, Howard Chaykin, Val Mayerik, and Jim Starlin formed Upstart Associates, a shared studio space on West 29th Street in New York City. The membership of the studio changed over time.

In 1982, Simonson and writer Chris Claremont produced The Uncanny X-Men and The New Teen Titans Intercompany cross-over between the two most successful titles of DC and Marvel. This would undoubtedly have been a premium title given the popularity of both parties and both companies selected quite deliberately an exciting and safe pair of hands. The additional excitement that Simonson’s graphic and powerful layouts and fun style perfectly matched such a deliberately populist title, making it a valuable asset to anyone’s collection.

However it is on Marvel’s Thor and X-Factor that Simonson is best known (the latter being a collaboration with his wife Louise Simonson, who he married in 1980 and who herself would become writer on Superman titles). Walt Simonson’s brilliantly wild imagination thudded beautifully against Thor’s mythological and fundamentally otherwordly content. He took almost complete control of the title, famously changing Thor into a frog for three issues and introducing one of the most distinct characters in the Marvel Universe, the Orange, Horse Skulled, Thor matching Beta Ray Bill, an alien warrior who unexpectedly became worthy of Thor’s hammer, Mjolnir – both characters making a lasting mark on the Marvel character landscape. Starting as a writer and artist in issue #337 (Nov. 1983) and continued until #367 (May 1986), he was replaced by legend Sal Buscema as the artist on the title with #368 but Simonson continued to write the book until issue #382 (Aug. 1987) to great success.

Simonson left Upstart associates in 1986. In the 1990s he became writer of the Fantastic Four with issue #334 (Dec. 1989) and three issues later started pencilling and inking as well (accidentally the exact issue he started on Thor).

He had a popular three issue collaboration with Arthur Adams. Simonson left the Fantastic Four with issue #354 (July 1991). His other Marvel credits in the decade included co-plotting/writing the Iron Man 2020 one-shot (June 1994) and writing the Heroes Reborn version of the Avengers. His DC credits over the same period were Batman Black and White #2 (1996), Superman Special #1 (writer/artist, 1992) among others. For Dark Horse he was artist on Robocop vs Terminator #1-4. His distinctive, thick lined work matching perfectly the heavy metal nature of the storyline and central figures.

But he continued to dart seamlessly between writer and artist, never having to seek a project. His was a cheerful bounding from one distinctive project to the next across some of the greatest heroes in history.

In the 2000s Simonson has mostly worked for DC Comics. From 2000 to 2002 he wrote and illustrated Orion. After that series ended, he wrote six issues of Wonder Woman (vol. 2) drawn by Jerry Ordway. In 2002, he contributed an interview to Panel Discussions, a nonfiction book about the developing movement in sequential art and narrative literature, along with Durwin Talon, Will Eisner, Mike Mignola and Mark Schultz.

From 2003 to 2006, he drew the four issue prestige mini-series Elric: The Making of a Sorcerer, written by Elric’s creator, Michael Moorcock. This series was collected as a 192 page graphic novel in 2007 by DC. He continued to work for DC in 2006 writing Hawkgirl, with pencillers Howard Chaykin, Joe Bennett, and Renato Arlem.

His other work includes cover artwork for a Bat Lash mini-series and the ongoing series Vigilante, as well as writing a Wildstorm comic book series based on the online role-playing game World of Warcraft. The Warcraft series ran 25 issues and was co-written with his wife, Louise Simonson. As a mark of his considerable impact on Marvel’s most recognisable Norse God, in 2011, he had a cameo role in the live-action Thor film, appearing as one of the guests at a large Asgardian banquet. Simonson serves on the Disbursement Committee of the comic-book industry charity The Hero Initiative.

Simonson inked his own work with a Hunt 102 Pro-quill pen. He switched to a brush during the mid-to-late 2000s, and despite the disparity between the two tools, Bryan Hitch, an admirer of Simonson’s, stated that he could not tell the difference, calling Simonsons’s brush work “as typically good and powerful as his other work.” This is reminiscent of other master artists, such as Joe Quesada, who moved to digital penmanship from the original pen. To completely alter your tools without affecting your work is an incredibly difficult thing to achieve, particularly to a discerning eye such as Hitch’s.

Simonson is a cheerful and active character in the comic book industry. His technique is impeccable, distinct and miles ahead of his peers. His was a bombastic, thick-lined and crystal clear world. His visuals developing to meet the WAM BAM impact of 90s comics. He was a capable enough artist that at all times he appeared to be a much younger, much more modern artist. His was the legacy of the double page spread, the high impact panel and the perfect blend of effective technical skill and instinctive, intuitive and timeless visuals. More than anything Walt Simonson is fun to read and fun to look at. It’s an undervalued quality. A Simonson piece has the effect of a circus poster, triggering simple, cheerful reactions of universal ideas. His sense of humour permeates everything, his artwork bound ideas off the page.

Simonson’s distinctive signature consists of his last name, distorted to resemble a Brontosaurus. Simonson’s reason for this was explained in a 2006 interview. “My mom suggested a dinosaur since I was a big dinosaur fan.”

Says it all really.

Practitioners 52: Osamu Tezuka

Kyoto station is a monolithic, grand and impressive structure, latticed with metal and steel pillars in a gun grey cathedral to industrialism and travel. It is impressive to say the least. Outside, however is a small camera stall looking out over the main entrance. On top of it is an icon as famous, if not potentially more famous and certainly more recognisable across Japan than the enormous building behind him. His name is Astroboy, and in terms of fame and influence he matches up to any celluloid mouse. Built from the premise of cheerful, less gritty story telling – Astroboy’s creator is considered the instigator of the ‘Golden Age of Manga’. The name of the man who brought hope to Japan after the Second World War through a new age in Manga is Osamu Tezuka.

Born Tezuka Osamu on November 3, 1928 Tezuka was a Japanese cartoonist, manga artist, animator, producer, activist and – at one time – medical doctor, though he never practiced medicine. Born in Osaka prefecture, he is best known as the creator of Astroboy, Kimba the White Lion and Black Jack.

He is often known as the ‘Godfather of Anime’ and enjoys the reputation as the Japanese Walt Disney. Inspired very much by his namesake, Tezuka adapted much of the western idealism of Disney to the Japanese Manga, transferring ideas seamlessly that still now permeate modern Manga. Though his creations have moved far beyond the initial inspirations that spawned them.

Starting to draw comics in his second year of elementary school, he found a bug named ‘Osamushi’ in his fifth year. Fascinated by the similarity to his own name he adopted it as a pen name. He came to realise that he could use Manga as a way to convince people to care for the world. After World War II and the devastation that Japan itself had suffered during the conflict, Tezuka created his first piece of work – at the age of 17 – Diary of Machan and Shin Takarajima (New Treasure Island). These works launched the Golden Age of Manga. Their popularity and style offering people a new – and popular – way of reading Manga.

As a young boy Tezuka was very ill, his arms swelling up. The following treatment led him to want to become a doctor. He continued to draw as he studied medicine at Osaka University and obtained his medical degree. He arrived at a cross roads – familiar to almost all creatives when they try to decide which path to follow. Ahead of him a potentially lucrative career as a doctor, for which he was now almost fully qualified, or alternatively the life of a comic artist, not considered a particularly rewarding job. He turned to his mother for advice who replied “You should work doing the thing you like most of all.”

Tezuka graduated from Osaka University, having gained his Medical degree but would never practice medicine. He would however use his medical knowledge to enrich his sci-fi manga, such as Black Jack.

His creations include Astro Boy (Tetsuwan Atomu in Japan, literally translated to “Iron-armed Atom”), Black Jack, Princess Knight, Phoenix (Hi no Tori in Japan), Kimba the White Lion, Adolf and Buddha. His “life’s work” was Phoenix — a story of life and death that he began in the 1950s and continued until his death.
In January 1965, Tezuka received a letter from Stanley Kubrick, who had watched Astro Boy and wanted to invite Tezuka to be the art director of his next movie 2001: A Space Odyssey. Tezuka could not afford to leave his studio for an entire year to live in England, so he refused the invitation. Though he could not work on it, he loved the movie, and would play its soundtrack at maximum volume in his studio to keep him awake during the long nights of work.

Tezuka headed the animation production studio Mushi Production (“Bug Production”), which pioneered TV animation in Japan. The name of the studio derives from one of the kanji (虫 – Japanese reading: mushi, English meaning: bug,insect) used to write his name, bringing that quiet day discovering a bug bearing his name back firmly to his present day. Robust, tenacious and built for purpose ‘Bug’ productions continued to produce innovative and fascinating projects.

Many young manga artists once lived in the apartment where Tezuka lived, Tokiwa-sō. (As the suffix -sō indicates, this was probably a small, inexpensive apartment.) The residents included Shotaro Ishinomori (Cyborg 009, Kamen Rider) ; Fujio Akatsuka (known as the Gag Manga King; also influenced by western work, namely Buster Keaton and MAD magazine); and Abiko Motou and Hiroshi Fujimoto (who worked together under the pen name Fujiko Fujio and created the long-running series Doraemon, the main character of which is officially recognised as a cultural icon of modern Japan – much like Astroboy). All these men opted to live close to the starting point of the great master. Hard to think of an equivalent today for western artists though perhaps the difference is more cultural. Never-the-less the influence of Tezuka was undeniable and clear in order to inspire these men to wish to see the same views and follow so closely in his personal path.

Thanks to his prolific output, pioneering techniques and innovative redefinition of genres Tezuka earned himself incredible titles such as ‘the father of Manga’, ‘the god of comics’ and ‘kamisama (Japanese for spirit or natural force) of manga’.

Tezuka is known for his imaginative stories and stylized Japanese adaptations of western literature. He loved reading novels and watching films that came from the West. Tezuka’s early works included manga versions of Disney movies such as Bambi. His work, like that of other manga creators, was sometimes gritty and violent. However, he stayed away from graphic violence in some titles such as Astro Boy.

The distinctive “large eyes” style of Japanese animation was invented by Tezuka, drawing inspirations on cartoons of the time such as Betty Boop and Walt Disney’s Bambi and Mickey Mouse. His productivity is awesome in it’s scale – certainly dwarfing almost all modern artists, the Complete Manga Works of Tezuka Osamu (手塚治虫漫画全集, published in Japan) comprises some 400 volumes, over 80,000 pages; even considering this, it is not comprehensive. His complete portfolio includes over 700 manga with more than 150,000 pages. However, the vast majority of his work has never been translated from the original Japanese – which has led to a lack of fame in the west that other creators such as Kazuo Koike, Goseki Kojima and Katsuhiro Otomo have enjoyed.

Tezuka died of stomach cancer on February 9, 1989, at the age of 60. His death came about one month after the death of Hirohito, the Shōwa Emperor of Japan. In an afterword written by Takayuki Matsutani, president of Mushi Productions, that was published in Viz Media’s English language release of the Hi no Tori manga, it is said that his last words were, “I’m begging you, let me work!”

The city of Takarazuka, Hyōgo, where Tezuka grew up, opened a museum in his memory.
Stamps were issued in his honor in 1997. Also, beginning in 2003 the Japanese toy company Kaiyodo began manufacturing a series of figurines of Tezuka’s creations, including Princess Knight, Unico, the Phoenix, Dororo, Marvelous Melmo, Ambassador Magma and many others. To date three series of the figurines have been released. A separate Astro Boy series of figurines has also been issued, and continuing popularity for fans throughout Japan are annual Tezuka calendars with some of Tezuka’s most famous artwork.

His legacy has continued to be honored among Manga artists and animators and many artists including Hayao Miyazaki (Spirited Away), Akira Toriyama (Dragon Ball), and Kazuki Takahashi (Yu-Gi-Oh!) have cited Tezuka an inspiration for their works.

Far reaching influences: Vampires (1966 -67 and 1968 -69) by Osamu Tezuka reveals parallel styles seen in Warner Bros and Disney, and even the later chapters of Jeff Smith's Bone.

Anywhere that the mark of modern manga and anime are found globally started with the stroke of Tezuka’s pen in post-war Japan. His intention was to spread joy. He has also spread images of science fiction worlds unimaginable in the west, although many are violent and malevolent they have moved millions and all carry the ‘wide-eyed’ innocence of Osamu Tezuka. An unknown legend in the west – he is partially responsible for almost half the design and artistic influence visible in modern comics and animation. East and West. Though these things are hard to quantify his intention to ‘spread joy’ through manga is still being achieved. Shelves and shelves of manga on every subject imaginable find their way to millions of Japanese readers every day. And every page carries a little bit of the joy Tezuka hoped for. Just a little ‘bug’ in the corner of every panel.

Diary of a Bum Artist: 13.03.12 – Gallery of Discoveries

Sometimes you can’t just draw all day. Due to a change of arrangements I’m clearing space for me to move back into my old room (for the time being). Here’s some of the stuff I found over while clearing it all out… any claims I’m not a geek were always misplaced.


Practitioners 51: Stuart Immonen

Stuart Immonen is a Canadian comic book artist, best known for his work on Nextwave, Ultimate X-Men, The New Avengers and Ultimate Spider-man. Teamed usually with the elegantly named Wade Von Grewbadger, Immonen is responsible for some of the most memorable page layouts of the last decade as he effortlessly combines composition, characterisation and razor blade lettering to allow any script writer’s ideas to flow.

Immonen was, until recently, a hidden master in the recesses of the comic industry. In recent years – working on New Avengers, Ultimate Spider-man and the most recent Marvel event Fear Itself in which he was lead penciller on the main series at the core – Immonen has found his rightful place among the most recognisable artists in the industry. With an ice cool approach to complicated and original compositions Immonen has an amazing reputation for taking complex ideas and communicating them effortlessly out of the page.

Studying at Toronto’s York University, Immonen pursued a career in art immediately. In 1988, he self published a series called Playground. It was his frst published work. He progressed quickly, working at several small comic book companies before being hired by DC Comics, and most recently (since 1993), Marvel Comics, where he gained greater notoriety. In this time he had handled some of the biggest names in the industry – fictionally speaking. At DC his clean line work introduced Immonen to the great kryptonian and DC flagship, Superman. He remained with Superman for some time though more on the fringe of the associated titles – contributing to multiple artist titles such as Superman Metropolis Secret Files, Superman Red / Superman Blue and Superman: The Wedding Album. His posting on Legion of Superheroes gave him a chance to practice the combination of multiple characters in a range of compositions – something that would prove his defining characteristic later in the industry.

But it’s Immonen’s adventures in Marvel that everyone began to notice – handling the most characterful figures in the universe – with a run on Ultimate Fantastic Four and Ultimate X-Men with the newest and coolest writers of the time Warren Ellis and Brian K. Vaughn – both of whom enjoy lightweight, dialogue heavy scriptwriting. It was the deliberately outside continuity in-joke Next Wave that Immonen had the greatest impact.

A re-teaming with Ellis saw a highly collabrative approach to the book, with Immonen given the opportunity to stretch his creative muscle. A rag tag batch of fringe characters from many of the Marvel books; Monica Rambeau, the former Captain Marvel; Tabitha Smith, Boom Boom of X-Force; Aaron Stack, the Machine Man, monster hunter Elsa Bloodstone; and new character the Captain previously called Captain ☠☠☠☠ (the obscured words being so horrible that Captain America allegedly “beat seven shades of it out of him” and left him in a dumpster with a bar of soap in his mouth).

Nextwave's unambiguous cover for the Marvel Civil War Crossover event of 2006

Into this chaotic and satirical book Ellis leaned heavily on Immonen’s pencilling style – almost every edition in the 12 issue run a master class in humorous, action filled perfection. Every quirk and idea was beautifully realised. When Fin Fang Foom unceremoniously passes Machine Man it is both perfectly drawn and hilariously realised. Immonen’s panels in which the Captain beats the living hell out of Suicide Girl loving demi-daemon of a pervo elseworld, Dormmu was so well realised that Dormmu became a surprise bonus character in last year’s Marvel vs Capcom to everyone’s significant joy!

But more than that – in a later book Immonen demonstrated his absolute mastery of multiple styles. As the Forbush man overwhelmed the senses of the assembled Next Wave each was presented with their own versions of reality. Leaping seamlessly between the Captain’s naturalistic, paired down artwork on a faraway world, Captain Marvel’s transluscent trip out, seemingly influenced by African American art styles of the late 70s and early 80s, from Machine Man’s Garfieldesque adventures as an Insurance agent to Elsa Bloodstone’s battle against ancient monsters in a perfect recreation of Mike Mignola’s legendary work on Hellboy. All were simultaneously equal to the art they were satirising while distinctly mocking in style. The balance was met beautifully in a way that can only be understood when viewed.

All of this was recognised by Ellis on the run of the book. Taking the highly rare decision to allow effective free reign over a series of no less than 5 double page spreads in which a series of increasingly deranged battles ensued between the Nextwave team and a procession of bizarre choices for soldiers, launched by the H.A.T.E. corporation. This included a Brontosaurus, Battle Tigers, Two headed Samurai, Elvis MODOKs, Golems and spike-wheeled Steven Hawking’s as well as a number of other characters – some too difficult to accurately describe. The end result was an absolute unalloyed joy. Page after page of freewheeling battle lunacy, deftly executed with pin point accuracy and frankly joyous abandonment of any convention.

It is rare that any artist is given the opportunities that Immonen was with Nextwave but very few artists can inspire the sort of confidence that Immonen clearly inspired in Ellis on that book. Whether it was intended to be, it was either a showcase for Immonen’s abilities or one that Immonen refused to let pass. Most likely, given Immonen’s relaxed style he merely did exactly what the project called for.

Diary of a bum artist. 04.03.2012

So here is my situation. With the success of the lscc (london supercomicon – last weekend) still lingering in my mind I have no time to revel. Much as I’d like to bare in mind the record number of moon’s sold and the people we met I have much more immediate concerns.

I am stood on the platform at Romford station on my way up to london. I have £6.00 on my oyster card. I’m trying to get to streatham hill on the far side of London as quickly as possible. I have been out of work for 2 months. I have no jobs. I have no transferrable skills that I have recent experience in. My cv reads; freelance artist, department store Santa, actor for the past four years – excluding a brief stint back at the recruitment consultants I used to work for in 2009. My local branch has shut. Oddly, in the current economic climate (distinctly chilly) recruitment firms are finding things a little more difficult than they used to. I am living in my parent’s house in the guest room – which remains a guest room (an act of wishful thinking on behalf of all parties) my clothes are in neat piles on the floor. My computer and art equipment is upstairs in the loft surrounded by boxes from my old flat. Wifi is intermittent but chicken sandwiches are pretty regular. I have £46 in my bank account. My mobile bill is £45 and goes out in ten days. I’d like to go to ireland with my girlfriend for St Patrick’s day including a trip around the guinness factory. A quick check of cycle paths across the Irish sea proves inconclusive. They were apparently washed away by the massive waves and broken to silt by money grabbing ferry companies. I have no credit card (destroyed) and I can’t get a loan. I don’t think I can get an overdraft.

My hair is long enough to look simultaneously threatening and unreliable (according to my parents). I am wearing my Santa boots as neat shoes – which are already falling apart. My coat has very few buttons left on it as they silently burst off when left untouched. My jeans are old with a hole in the crotch and the shirt I’m wearing is my favourite circa 2002 – possibly 2001. There is literally nothing I wouldn’t change right now.

My future would appear in theory in comics. In order to be taken seriously in comics you have to … erm…make comics. This does not pay but remains pretty much only option to really break this cycle of difficulty. If I take any old job I will not finish the comics. If I prioritise the comics I will have to give away an awful lot of my stuff. To bailiffs. Against my will.

There is hope. In one and a bit months we plan to have the moon launch. An opportunity to sell the second installment of our flagship title. In order for that to happen I have to finish moon 2. Iv (our incredible colourist) is waiting on the pages to finish the colour work. Then it’s just lettering, designing and sending to stu at Ukomics. If I can get moon 2 done it should prove a proper shot in the arm for btb and mine, dan’s and iv’s careers. No money but a definite step closer. Perhaps.

All of this is my fault – so I’m trying to shake the pressing feeling of being put upon. It rarely helps in these situations. The answer is answers. The answers are solutions. All I need is an answer that will solve all my problems. Hmmm…

….. See this space.

…….. Right here?

Could you watch it for me.

With a bit of luck something might happen in it.

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