Moon Digital Edition is Here!

Rejoice, fans of digital comics! Moon is now available to buy, download and read wherever you like! It will cost you just 99¢ (that’s about 69p to any fellow Brits) and can be viewed on your Desktop, Android, iPhone or iPad.

The book really does look stunning on a digital device and is well worth picking up, even if you already have the print edition (Steve and Iv’s artwork looks even more impressive when zoomed in close).

To check out a preview of the book, CLICK HERE and if you need a reminder as to why Moon is worth your time, here it is.

Moon 2 colour tests

This week a look at the background work going on on Moon 2. There is a considerable amount of back and forth between the art department (read: Myself and Ivanna Matilla) about how to approach each scene with possible outcomes having to be balanced between what the story asks for, what we’re trying to achieve and bottom line; what looks cool. Continuing the palette from Moon 1 of course but the situation has worsened considerably for our adventurers. How do you colour that.

Iv is an incredibly reactive and quick colourist and rather than stooping to conquer, she stoops to colour and we’re eternally grateful for her input on this project. She certainly keeps me on my toes to the point where to question anything she does feels highly presumptive and frankly stepping above my station. Not because of her of course. She’s an upbeat delight. However, her sheer talent is enough to keep us on our toes.

The marking hasn’t gone on this one though. Any doubt is swiftly queried with the sure hand of a teacher (as you’d expect from Iv as an English teacher just outside Buenos Aires). On my Iphone, I keep the digital clocks for Buenos Aires and Cape Town (to keep track of things when I’m working with Fallen Heroes / Tales of the Fallen colourist Gat Melvyn) and although Buenos Aires is two hours behind, Ivanna Matilla is years ahead of the rest of us.

A genuine pleasure to work with.

BTB Awards: Best Game

Winner – The Elder Scrolls V: Skyrim

2011 was a massive year for gaming. It was the year that saw Modern Warfare 3 make more money in its first weekend than James Cameron’s Avatar, it was the year that a virtually unknown game called Rift stepped up and bit a chunk out of the mighty World of Warcraft and it was the year that the world went Skyrim mad.


Skyrim is the fifth instalment of the Elder Scrolls series, Bethesda Studios’ groundbreaking sandbox rpg franchise. The point of Elder Scrolls games is to drop the player off in a massive fantasy setting and leave them to explore at their own pace. The level of detail applied to games is legendary (Patrick Stewart is on record as saying that the character notes he received for his part in the previous Elder Scrolls game were some of the most detailed he has ever been given) and at 300+ hours of gameplay Skyrim is no exception.

To call Skyrim “big” is something of an understatement, Skyrim is HUGE. You can quite happily clock up 20-30 hours of play without ever leaving the first city and after weeks of trekking through the eye-wateringly beautiful mountains you’ll still have barely scratched the surface. Couple that vast scope with a combat system that manages the difficult feat of being equally exciting on both PC and console, graphics that will take your breath away and some of the best quest writing in years and it’s easy to place the game of the year crown on Skyrim’s head.

It was very nearly not that simple of course. For some time it very much looked like we’d be looking at a head to head battle between Skyrim and the third instalment of Bioware’s Mass Effect series as both games squared up for a November 11th release. Had both releases gone ahead we would have been looking at one of the biggest clashes since Mario vs Sonic and given the pedigree of the Mass Effect franchise it’s a hell of a tough one to call. Perhaps fortunately it’s a call we’ll never have to make as Bioware decided to abandon the Christmas market and moved their release date into early 2012. There have been plenty of great games but with Commander Shepard out of the way there really isn’t anything in Skyrim’s league.

[youtube http://www.youtube.com/watch?v=PjqsYzBrP-M&w=853&h=480]


Runner Up – Game Dev Story

There have been a number of fantastic PC and console games released in 2011 but given the meteoric rise of mobile gaming this year it seemed right to grant the runner up prize to something that fits in your pocket. Of the games on offer I think I’m going to have to give the prize to Kariosoft’s charming Game Dev Story.

Game Dev Story sees you take over the running of a video game company in the early 90s and gives you a set number of years to turn your little venture into a multinational programming empire. You get to decide what kind of games your company will produce (I became a pioneer of the Action/Golf genre) what staff you will hire to do the job and how your games will be marketed. It’s full of sly references to the evolution of gaming and if you like old fashioned sim games then it’s an absolute must.

Come back tomorrow for another BTB award!



A Song For Siri

[youtube http://www.youtube.com/watch?v=hckrig2BwNY&w=853&h=480]

Musician and internet star Jonathan Mann really loves the features on his new iPhone 4S. In particular he holds a deep affection for the device’s voice recognition app, Siri. Sadly for Jonathan, Siri appears not to share his affections and in this touching duet the digital ice-queen rejects him at every turn. Love is pain, especially when you love a phone.

While you’re watching Jonathan’s work take a second to have a look at this video explaining his song a day project. It really is something special.

[youtube http://www.youtube.com/watch?v=MpFhNJQoGho&w=853&h=480]


Dropping Science: Sh!t That Siri Says

As you probably noticed from the queues outside Apple shops this week, the iPhone 4S launched a few days ago and with it came Apple’s voice controlled personal assistant, Siri. The idea behind Siri is that you can ask your iPhone any question you want and your digital PA will present you with the answer. Apple’s been working hard to impress on everyone just how good to voice recognition on the app is however what they’ve neglected to mention is that Siri also appears to have a hell of a sense of humour.

As is the way of the internet, there’s already a blog devoted to Sh!t That Siri Says and so this week we’re devoting Dropping Science to a selection of the best examples. Enjoy!


We are living in the future.


Steve Jobs R.I.P.

Without a Mac to make it and iPhones to promote it, our comic book would not exist. Simple as that.

Rest in Peace Steve.

[youtube http://www.youtube.com/watch?v=ia4joyGYG_A&w=853&h=480]



Farewell to Steve Jobs…With Rap!

[youtube http://www.youtube.com/watch?v=ia4joyGYG_A&w=640&h=390]

Given that our company is, like so many others, powered by Apple products (specifically 2 iPhones, Steve’s behemoth of a Mac and a post about iPads which generates far more hits than the amount of research I put into it probably deserves) I kinda feel like we should have at least acknowledged  the departure of Steve Jobs from the company. If you think of the rise of digital comics as being something tied directly to the rise of the iphone and ipad (which I do) then it becomes hard to overstate just how much influence he’s had on our industry.

Fortunately comedy rap group Pantless Knights have chosen to honour him in the only way that seems appropriate, they’ve re-recorded Jay-Z’s What More Can I Say as a tribute to the man himself. It’s as good a parody song as you’re going to hear and a touching send off for the man who left us all standing on the tube, screaming at some fictional birds because they can’t take down some obnoxious pigs.

Godspeed Steve!


Pretentious Instagram Photos Get A Facelift

Morning dudes,

Anyone who follows Steve or I on twitter will know that we (well I mostly) are totally devoted to Instagram. If you’ve not come across it before, Instagram is basically twitter for photographs: you snap stuff, stick a filter on it and post it for your followers to see. The site has exploded since launching seven months ago and now boasts 4.25 million users. It has however become somewhat infamous for the number of over filtered (dare I say ‘pretentious’) shots that crop up on there. Well, as is the way with such things, it was only a matter of time before the internet decided to take action. Starting on tumblr  a trend has emerged in the last few months of taking said photos and amending them slightly with the aid of a bit of red text. Enjoy:

I’ll never filter with a clear conscience again,


Chameleon vs iPhone – It’s on!

[youtube http://www.youtube.com/watch?v=1e9ub-7CFnY&w=640&h=390]

Steve got his first iPhone the other week. Apparently the sight of me constantly tweeting and instagramming at conventions has finally proven too much for his iron like resolves…or it could just be because he loves Angry Birds with a frankly terrifying passion. Either way he’s now one of us and I find myself one step closer on my quest to make him read digital comics. So far, aside from some rampant sabotaging by Ryan Brannon of Cold Callers, he seems to be enjoying his new toy, but I wanted to take a chance to warn him of a key safety point that isn’t covered in the woefully thin instruction booklet:

Chameleons will mess yo phone up, son!

Beware Cold Callers bearing reptiles, Bunkerites.


(thanks to Geekosystem for the vid)

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