Kapow Diary 1: View from the desktop.

We arrived at Kapow comicon early ready to set up and were presented with a full scale building front featuring Hal Jordan (photos on their way). I’d been in the hangar that is the Business Design Centre, Islington before for a job interview for a creative recruitment consultant position at a neat little place at the back of the hall. Its an enormous hangar space with windows running across the ceiling and the business centre placed in rectangular office spaces at its centre. While there was IGN gaming stands at the front – and a massive red balloon – the convention proper took place on the top of these office spaces underneath the curved hangar roof. Talking about it now we’re pretty sure – given the success of the weekend – it’ll likely upgrade to Excel at some stage but this was the best venue I’ve stood inside for a long old time. The difference was that this time we had a convention under our belts and more than a hundred sales. Kapow was where we were going to prove that Moon can shift against the best of the best – lined up against Gosh! and Markosia et al this weekend was our testing ground – and its fair to say it went well.

Not faultlessly. While Dan was his usually damn organised self I was still me and while I did the things I do best – I also made sure – in order to keep things even- that I create a little weird. In a weekend in which a famous director would refuse to sign our book because it wasn’t his, in which I got a stick of rock I couldn’t get rid of and created a distinctly awkward air around some of my heroes, its fair to say there was an incredible amount of weird. Finding my name on the front of a book I had nothing to do with was a highlight. Over the week I’ll fill you in on what my weekend was like…. I was planning a straightforward single blog but I’ve listed them down and I’ve got a surprising amount of material. A lot of it involving Frank Quitely. Sadly for him. Poor bastard.

But taking to table 72 we were facing the DC stand – I wasn’t aware of a Marvel one. While I sidestepped out pretty much for all of Saturday thanks to my low threshold on caffeine and my attention deficit issues, Dan sat manfully slowly losing his mind to the gods of unreleased gaming. On the opposite view screen, between a table selling fairly lacklustre and pretty unmemorable DC images and a fairly grim looking plastic Superman statue which we began to think was staring us out, was playing three trailers – totalling no more than 5 minutes material in total – on repeat. For the sake of completeness and in order, partially, to drive Dan even more mental I’ve posted the three up below. Trailer for Arkham City (already posted here by Dan), an in game footage preview of Arkham City and the CG trailer for the Green Lantern game.

While all three (the Arkham trailer) in particular are a work of CG art, advancing the cinematic further than its ever been before – if me or Dan see one of these again we are going to take whatever its playing on and send it stone age. We like you IGN but more hour and a half trailers please in future – with musical interludes. Maybe episodes of the Muppet show. Just a suggestion.

The view from above at the Business Design Centre, Islington. Photo by Mitch Layden from Glasgow.

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