BTB Classic: Caelum Priory 2

Caelum Priory was devised by Thomas Boosz and was started in 2005. It absorbed a lot of reference material and character design as it involved a very large set of troops – though focussing on maybe 6 or 7 central characters of varying ranks. The environment, weaponry, equipment, architecture and vehicles all had to be designed from scratch which is something I favoured as its nice to get broad scope on a project to design from the bottom up. It would be nice to revisit Caelum at some point though I’m not sure it’ll ever come back. It felt, after the development work, more like a sprawling free roaming battle sim (Medal of Honour style) than an ongoing comic book as much of the action was strategic. Thinking about it – I’d fully buy that game. It’d be amazing!

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